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Two Beat Reload's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2447 | 2.926 | 3.583 |
Presentation | #2600 | 2.790 | 3.417 |
Overall | #2723 | 2.654 | 3.250 |
Fun | #3586 | 2.245 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game has limited amount of movement or controls, so you may "run Out of Controls"
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
The idea is there, but there seems to be no penalty for missing the beat neither reward for hitting the beat. So I think there was a bit of time problem perhaps ? I'd love to see a post-jam release on how far you could take this as this definately seem very interesting :)
Had fun playing your game and liked the concept! It was a little hard to follow the beat and i think it might be because there isn't a visual or audio queued that confirms you are moving on time to the beat. Overall nice game though!
That is a nice game. I would have liked it if there was some more "game feel", you know: screenshake, flashes, some more particles... And also if there was a clearer indication of when it was your turn to move.... Overall it is a neat game.... Good Luck!!!
Cool game, I like the concept and the game is quite pished and feel nice to play.
Though it's a bit more "run out of health" than "run out of control". But don't get me wrong mixing life and moves is cool.
The crypt of the necrodancer vibe is there, but I felt kinda overwhelmed when I realized I had to collect 120 chest ^^