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2037's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1492 | 3.283 | 3.283 |
Originality | #1535 | 3.304 | 3.304 |
Overall | #1662 | 3.065 | 3.065 |
Fun | #1805 | 2.891 | 2.891 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have no control over the drone targeting. You can just decide when you shoot. But be careful! Quick retargeting makes it difficult to take the right choice.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Couldn't really tell the difference between humans and zombies. And i feel like the only thing i was actually doing was clicking. Removing something like manual targeting makes it fit the theme, but removes any skill to make the game interesting.
Cool game
I'm honestly surprised my computer ran this at all, but I think this is a nice, if simple game. You just shoot the zombies and avoid shooting the humans. Easy enough to understand.
Well I learnt during the playing of this game that I am not to be trusted with the fate of humanity...
Really cool concept, I look forward to seeing this with the improvements you mentioned after the jam! Thanks for sharing on stream :D
Great job on going 3d, the lighting makes it look eerie! Its a bit buggy and jittery at parts, but apart from that, well done!
This is a very good 3D game, I'm surprised something like this was able to be put together in 48 hours. The concept is good although I'm not sure if the execution stood at the same level. It seems to be glitchy in some aspects but I'm sure you would be able to iron them out given more time.