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Ana_Frogs rated a game 1 day ago
A browser game made in HTML5.
Itay updated a game 3 days ago
A downloadable game.
sxizzor rated a game 3 days ago
A browser game made in HTML5.
A downloadable game for Windows.
A browser game made in HTML5.
Jam Jes updated a game 7 days ago
A downloadable game for Windows.
Updated title.
deckhard rated a game 9 days ago
A browser game made in HTML5.
A browser game made in HTML5.
A browser game made in HTML5.
A browser game made in HTML5.
A browser game made in HTML5.
Chel rated a game 12 days ago
A browser game made in HTML5.
Rosesx0 rated a game 13 days ago
A browser game made in HTML5.
A browser game made in HTML5.

What initially appears as a generic fusion game belies a kind of challenge I don't think I've seen in a game before. What fundamentally makes this game work is its limits: how far a supply line can stretch, how densely buildings can be packed in, how many supply lines can a single building accommodate. Straining against these limits to keep as many resources as you can available for the next building to the right makes for a challenge that requires care, but surprisingly rarely causes backtracking or frustration.
My one criticism is that the player is given no help to judge those limits which are fundamental to the fun of the game: it pretty quickly turns out that kids can travel much farther than wood, but how much farther? What about the other resources we don't use so much; the player can hardly be expected to remember how far every resource can travel. A partial solution I can think of, which would not help with remembering all travel limits, but would make it much easier to compare them would be simply adding a grid to the background of the game. This would also have the advantage of making it easier to organise one's supply lines neatly, a difficult task with so many going back and forth!


Note to self: Which resources produce which buildings (doesn't cover resources beyond student)

wood>cottage kid>field seed>tree labourer>mine robot>mine food>pasture cow>pasture stone>temple apprentice>workshop paper>school engineer>factory fertiliser>field pipe>pump electricity>electric_pole coal>n/a iron>n/a manure>n/a fuel>n/a oil>n/a

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