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Along the other side's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3480 | 2.345 | 3.000 |
Overall | #3659 | 2.298 | 2.939 |
Originality | #3676 | 2.416 | 3.091 |
Fun | #3681 | 2.132 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a robot that is connected through a rope to different things in the levels background
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Hey! This was really cool! I like the idea of knocking on the glass to attract the other thingy and the artstyle and such! This could be great if developed more!
Good game so far, I finished the entire game, and it's pretty fun.
I've seen lots of games that have a core mechanic of two joined objects, but I think the twist this game adds (by having them joined along a rail) is such a clever idea! Definitely sad that it's a short experience, but this was very cool.
Thanks. The idea was to not only have a single rail, but to have mazelike structures for the rope to follow, but that just wasn't possible for me at all in the span of two days. I am thinking about coming back to this idea though, maybe even test out a coop mode with a second player on the other end.