Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Divers KingdomView game page

free-fall in an endless sky and join others to make formations!
Submitted by Arash Naderi (@cosmonauthunter), MidCry, Sadegh Boroomand (@realmshb), YasamanFar (@YFarazan), shalize — 23 minutes, 32 seconds before the deadline
Add to collection

Play game

Divers Kingdom's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#17363.2693.846
Presentation#18623.0723.615
Overall#20862.9853.513
Fun#25462.6153.077

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Join hand with other skydivers to create various formations!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

Better more intuitive controls plus  some objective, could make a pretty interesting game! Neat idea and very much in Theme 👌

(+1)

Loved the art and idea. I can picture this game having a visual timer in the form of landing on the ground, with maybe a score quota. A free dive mode can be a thing and pretty much be exactly what you presented. Cool stuff. Great job!

Developer(+1)

Thank you for playing our game Anxiety Monster!:) your timer idea is great! If other team members have enough time to spare for the game we may improve the UX, fix some bugs and make a better control for the game

Please keep me posted if your team makes edits :)

Submitted(+2)

Very nice background and feel. The landscape looks gorgeous! This is a game about freefalling in an endless sky and that feels really good, but the controls are contradicting that intention. I found it very difficult to move my characters, especially when I wanted them to turn around to make a circle. I would also suggest considering if the number of individually controlled characters might be too much or not. All things considered, nice work! I would like to play a more polished version of this game in the future!