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Divine Quadratus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3735 | 2.117 | 3.667 |
Presentation | #4421 | 1.925 | 3.333 |
Overall | #4534 | 1.925 | 3.333 |
Originality | #5060 | 1.732 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player can shoot out a projectile. Whilst the projectile is shot out, the player is chained to the bullet resulting in the entities joining together to fly across the screen attacking their enemies. This results in the player being dragged into the centre of danger.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
It's pretty fun! Besides all the times the player misses and needs to wait a whole minute while the character flies across the arena before they can shoot again.
Glowy squares FTW!
Great game