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Palette Knight (Post GMTK-2021)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4513 | 2.021 | 3.500 |
Fun | #4669 | 1.732 | 3.000 |
Overall | #4744 | 1.828 | 3.167 |
Presentation | #4829 | 1.732 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You join colors together to form new colors to defeat your foes.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
You're really out here testing my knowledge of color combinations!
The multi-mix enemies are tricky to juggle.
I got as far as the first couple batches of black and white enemies, I think their concept is pretty neat.
I think some sound effects would go a long way for player feedback and game feel. The projectiles could also be a little faster, they seem to move the same speed as the player, meaning if you move towards an enemy while shooting, you'll take damage first.
Thanks for sharing the game!
Thanks for playing! I really appreciate the feedback!