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memory_head's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3291 | 2.419 | 2.846 |
Originality | #3545 | 2.484 | 2.923 |
Overall | #3627 | 2.310 | 2.718 |
Fun | #3965 | 2.027 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The colony ship is dying, awakening the minds of the sleeping bodies aboard it to repair an unknown error. Become the gestalt personality formed from the memories of a million failed attempts. Lose your genetic memory as you splice biologues onto your proxy; reconnect the bodies of those deceased and disconnected back to the core of the ship.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
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Comments
Cool idea! The gameplay and graphics seem polished, gonna parrot the request for more feedback but good work.
the game has a very unique and captivating look, and the gameplay is fun but there could be a bit more feedback (i understand with time constraints) all in all good work!
I don't really understand how the game works, sorry. It lacks feedback and it's not explained well. Also, the enemies move too fast. Really good graphics and story tho.
The simple graphics really made the game easy to read and understand what was happening. However, the lack of feedback - on shooting enemies and getting shot - makes it hard to keep track of your health and the enemies' health. The concept of tethering is a really innovative idea.
yeah I overscoped and didn't have time for the stuff that really matters: polish ;w;
thanks a ton for giving my game a shot tho!