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A line away's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4176 | 2.167 | 3.250 |
Overall | #5372 | 1.444 | 2.167 |
Presentation | #5570 | 1.167 | 1.750 |
Fun | #5660 | 1.000 | 1.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You phisically link items and help people connect
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Definitely seems like a really smart person game but unfortunately beyond my understanding haha. Also the audio was so loud I almost had a heart attack :)
I'd love to see a version 2 though with a little bit more of an introduction as others below have stated.
Also would love to have you give our game a shot!
At the risk of redundancy, I'm going to echo what the others have said so far, and say that I had a hard time understanding exactly what was going on. Part of that was me just not being very audio-inclined, although you clearly made some (actually quite good!) steps to mitigate that by adding a phone key set I could use to compare, and allowing me to replay. That's an executory problem--I had issues executing.
My larger issue was conceptual. I got the idea from reading the instructions posted on your page, but had a hard time translating them into what I was supposed to do in gameplay. Normally when this happens, what I recommend is trying to ramp up with some escalation; perhaps starting with a board that's like a third or a quarter the size--even to the point where it's got a no-lose solution. Then, once the basic loop is clarified, you can start getting complicated with it!
It's a cool idea--although bizzarely not the first somewhat opaque phone switchboard game I've seen--and I hope you're able to iterate on it further.
I think I got the idea by reading the README but I was not able to connect dots in the game. The line would not stick to the end point I was trying to pick.
I love the idea here, but I'm not quite sure how to play. I get that the three tones correspond to the column numbers, but what do you do from there? I really want to try it out, so let me know how it's supposed to work if you can!