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DOTA: defence of the alchemist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4066 | 2.083 | 3.125 |
Fun | #4216 | 1.917 | 2.875 |
Overall | #4410 | 1.972 | 2.958 |
Originality | #4717 | 1.917 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Both hands are joined together with different sets of controls, you'll have to make both your hands work together if you want to score!
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Comments
Changing letters wasn't that hard but the cooldown on the arrows was too long and I got annoyed at spaming the mouse button.
Yeah i thought it might be a problem that you couldn't hold your mouse button down, figured it wasn't a priority to do so considering the time i had, I'll be sure to think of it if I update the game!
It took me a bit to understand how to play, but once I did, I thought the conceit was interesting! It was difficult to keep all the gators at bay!
Thanks! I thought a bit too late about making a "how to play" screen heh, won't make the same mistake next time!