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Burning Feathers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3533 | 2.875 | 2.875 |
Presentation | #3572 | 2.688 | 2.688 |
Overall | #3927 | 2.563 | 2.563 |
Enjoyment | #4558 | 2.125 | 2.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
CORRECT GAME HERE (this was a wrong submission from an older jam): https://le-trung-anh-john.itch.io/your-own-undoing You control the enemy (and yourself). The bullets slow down & persist, so naturally they form the "walls" in the level -> So you essentially are the game's co-designer (as well as the player)
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
hi guys I submitted this game by MISTAKE: Please play the correct game here: https://le-trung-anh-john.itch.io/your-own-undoing (it's disqualified but hey)
The sounds are a bit too sharp. The controls are finicky. I love the style of the game and the animations. But the background is way too noisy.
The level design at the end devolves into anti-player. Cleaning up the controls would make the experience much nicer.
The controls in this game are finicky; if it was more refined with smoother controls (especially when attempting to move the phoenix up and down) then this game would be significantly more enjoyable. I liked the color scheme, although it was hard to tell what constituted a structure and what constituted a background. I love the art designs; it would have been cool if you had made it yourself though.
I like the idea, but background is hurting my eyes. Also description on GMTK submission page seems to be not for this game ("You control the enemy (and yourself). The bullets slow down & persist...."). Art and sounds are also awesome ;)