Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Never HeroView game page

Venture into the wilderness to slay an evil wizard and save your kingdom! But you have to survive the journey first.
Submitted by ProjectNoGo, KTgodgod, Dannn, web-gnar, TedMark, Noblezim711, MossyBonez — 22 hours, 22 minutes before the deadline
Add to collection

Play game

Never Hero's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#22543.2353.235
Overall#37162.6472.647
Creativity#41052.6472.647
Enjoyment#47562.0592.059

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game reverses the typical idea of buffing the hero to win, you have to buffing the enemy instead of buffing the hero to win a fight. It also reverses the role the players usually plays. Instead of player as the hero trying to get to the villan, player is the villan who wants the hero to get to him. It also reversed the roles through the dialogue and narrative.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+2)

nice art!

Submitted(+2)

Loved the UI and art for this game! The regular game did not work quite right for the browser version as you said, however, I was impressed by the art that you made. Its kinda crazy how much people can creat in a short time. Anyway, thanks for posting, and check out my game when you have a chance :)

Unfortunately the pathing did not let me play as none of the units were able to hit anything...

Developer (1 edit)

Hello, we are aware of this issue with the HTML5 version. Please consider playing it on GX.games, or downloading the windows version. It is a problem with the HTML5 interpreter. You can also reload the game, sometimes it works, sometimes it doesn't. We could not get it to reliably work in HTML5 before the jam deadline. But it does work properly in the other exports.

Developer(+1)

We are aware of the typo's and the bug that prevents you from completing the game. We will fix these issues on the GX.games version, and will release an updated version after the jam. We apologize for the bugs, and we are considering continuing development of this.