Play game
Questus Online!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3375 | 2.940 | 3.545 |
Overall | #4955 | 2.161 | 2.606 |
Enjoyment | #5371 | 1.809 | 2.182 |
Presentation | #5870 | 1.734 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Play as a quest giver NPC in an MMO. Giving quests instead of recieving them.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Interesting game concept! Nice job
Well executed! And the descriptions are very clear as compared to other games I got through. I had much fun with this!
Really interesting, this stood out from a lot of the other games I've played. Although it can be a lot slower paced, I believe you executed it very well though things like telling the players what to acquire based on what monsters they can fight, which is determined by their level - all while having an xp goal. Really cool game!
Also - love the excessive version naming in the patch notes xD
I had a fun time trying to hand out quests quickly and I liked the theme of playing an MMO. I would have liked to see some sort of penalty for giving out the incorrect quest because without any punishment I was able to brute force most of the players. Overall this was a great game!
oh nice. I like the idea that you are the quest giver. I feel like this is taken from some other game/template that is setup for multiplayer. I didn't properly understand the UI and it didn't scale very well. A little bit of polish could mayke thsi very cool!
Damn I thought I had the UI scaling fixed. Thank you for your feed back!
Very interesting concept!