Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Hugo BurroView game page

PLEASE don't let him die.
Submitted by Thalles, Iaum, ForasteiroSD, Joao20037, vituzel, SagravArt (@SagravArt), KamalFR2002 — 59 minutes, 30 seconds before the deadline
Add to collection

Play game

Hugo Burro's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#43962.3623.571
Enjoyment#46822.0793.143
Overall#52132.0473.095
Creativity#61481.7012.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's a platformer but you don't controle the protagonist, you control the platforms

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I quite enjoyed this infinite runner. Distinguishing the different types of moving platforms made it easy to quickly understand how I needed to navigate the next section of the level. The dinosaur obstacles were a nice inclusion to the overall difficulty, but sometimes I feel like I didn't have enough time to anticipate where they would be. The meat powerup was a nice second chance if I got it. What if some platforms needed to be moved into starting position first so that Hugo could walk onto them at all?

Submitted(+1)

Nice lil game! Art is adorable.

but I accidentally let him die :(

Submitted
Show post...

Nice idea, and the art suits it well too. Great job 

Submitted(+1)

Love the idea, love the art, love the name :D Great job!

Submitted(+1)

A win-win concept, but I think pterodactyl's collision box mb little bit oversized. Cool artwork btw!

Submitted(+1)

MacOS can't run the game, this is not a build for it :(

Submitted(+1)

Fun game! Would be nice if there were indications to see in which direction you can move the platforms.