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Museum Night Watch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #621 | 4.036 | 4.036 |
Overall | #640 | 3.798 | 3.798 |
Enjoyment | #703 | 3.607 | 3.607 |
Creativity | #1004 | 3.750 | 3.750 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Inverted stealth game where, instead of playing as a sneaky thief, you step into the shoes of a security guard tasked with protecting valuable artifacts from intruders. It is now the player's responsibility to patrol the rooms, keenly listen to ambient sounds, and successfully apprehend the thieves.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This was a fun concept to explore, I'd be curious to see how you would expand on this concept. Are you planning on continuing development after the jam?
Thank you! I have ideas how to improve this game with more traps that you can buy in daytime and additional mechanics that thieves can use to distract you. It actually was planned on the jam, but after first day, I realized that I don't have time for that.
I like this game. It looks really good and seems fun although I couldn't play for long because of performance issues.
Sorry to hear that performance issue ruined your experience. Thanks for trying!