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OverClocked's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #124 | 4.298 | 4.298 |
Presentation | #189 | 4.404 | 4.404 |
Overall | #273 | 4.028 | 4.028 |
Enjoyment | #1165 | 3.383 | 3.383 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Roles are reversed. Players are now the computer, and the computer is the player.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
A fun concept, I love the aesthetic and the actual idea! But the game itself was just to complex for me to ever make it farther than 9-10 frames. With some clearer controls I can definitely see this going far though!
Hahaha. I've personally played almost a hundred games, and I can't break 30 frames either. Thanks for the comment!
A bit too complicated for a jam game. I had a hard time figuring out what to do. It needed a slower introduction of mechanics.
Good feedback! Unfortunately, we did not tweak the learning curve very well given the time limitations. We agree that a slower curve is a good place to start if we want to work further on this!