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Princess Pear Kidnaps Lord Gizzard: Blatantly Unfinished Edition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3782 | 2.609 | 3.300 |
Overall | #4207 | 2.451 | 3.100 |
Enjoyment | #4341 | 2.214 | 2.800 |
Creativity | #4427 | 2.530 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Princess Kidnaps the Monster! (If the game were finished)
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Despite being unfinished I think this is pretty cool! Models are pretty great looking and everything, while unfinished, feels really polished. Also, similar game concept to mine! Good job!
Thanks! I spent so much time on the characters lol. 3D characters are really not the play for a 2-day jam if you want the game to get done!
cute concept! i wanted to kidnap bowser but ill settle for annoying a shark uwu
Thanks for playing! I bit off so much more than I can chew with this lol
lol the natural way of jams
i scoped my solo project perfectly [fucked around in twine till i got bored]
but the group one was sooo much crunch xD
Wow, working on 2 projects for a jam must have been a lot!
Lots of charm and great character design, I like it :) PS what engine is this? The graphics are to be honest kinda cool
Thanks for playing! It's Godot 3, but I reused some custom shaders from my other game that give a bit more color to characters. The code for them is here if you wanted to see: https://github.com/needleful/princess_pear/blob/master/visuals/materials/main_sp...
Thanks! I’ll take a look in a bit