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A jam submission

Super Castle EscapeView game page

Submitted by Ribbon — 1 hour, 10 minutes before the deadline
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Super Castle Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#14843.2563.256
Presentation#16173.5123.512
Overall#23573.1403.140
Creativity#40972.6512.651

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Being a Mario inspired game, you play as the princess escaping from the castle rather than the plucky plumber.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted(+1)

Platforming feels really nice, even tho people said it feels floaty, for 48 hours this is amazing ! I like this rolls reversed and I would love to see updates after the  jam!

Submitted(+1)

The squash-and-stretchy animations are very lively and add a lot of flair to the movement! It feels good to control the character, except that it can be hard to make fine position adjustments in midair. I wonder how you could push the role reversal further--maybe the princess interacts with enemies in a unique way? I like the parasol, though--every good princess needs one! Good job!

Submitted(+1)

As people pointed out, the controls feel floaty, which leads to a lot of deaths, especially with those turtle slam parts. The levels are pretty long and midway checkpoints would be nice, since the levels are not easy and missing some jumps can be very punishing (especially on the last level).

Still, it's a pretty good platformer with solid game mechanics that are used throughout the levels, good job! 

Developer(+1)

I really wish i had time to tune the controls yeah! Platformers that require precision like this should be tighter than here - less deceleration for better landing and control in the air would've benefitted this immensely. 

Submitted(+1)

Simple and fun game! Really enjoyed the levels, sadly there's no music but nonetheless it's a good game! Good work!

Submitted(+1)

nice concept and the game is well done i just find the controls not precise enough and the fact that you need to use out of the screen elements to progress could be changed And adding music would make it a lot better 

Nice game tho it can be a really good game

Submitted(+1)

It's a cool concept. The second jump was a bit difficult. Good work! 

(+1)

I really enjoyed it! The artstyle needs a bit of polish but nonetheless its a rather good entry. Well Done!

Submitted(+1)

Overall art style's really good. I liked the small animations you did to the character in each state. Really good job!

Feel free to hop into my game as well, and share your rating and comments if you have the time!

Submitted(+1)

Moving the characted felt really good. Maybe even better than in any other game in this game jam I've played. This game has so many moves, every one of them responsive and with satisfying animations. It felt nice to go from the jump to glide to ground slam.

I would maybe make the levels little bit shorter, at least for game jam version, because playing some parts over and over, when player is stuck at some part at the end of the level, could become boring (but with such a great movement options it felt good to repead the level even on 8th try).

Submitted(+1)

Really satisfying animations! The game is a bit challenging (well, I'm bad at platformers XD). Also, the mechanics were creatively explored through level design. Of course, some music and sound effects would be nice, but overall, it's a fun game!

Submitted(+1)

Interesting concept. Salute to your dedication!

Submitted(+1)

the animations feel spot on for the game, great work! i love how satisfying bouncing off the turtles are

Submitted(+1)

Another Godot dev!!

Great game!! I got a little confused at “hold jump to glide” cause I actually had to jump, then press jump again, and then hold, but overall the tutorial was amazing, I love tutorials that merge with gameplay, instead of a static screen full of text.

I love how many mechanics this game has and also how good it feels when you use a skill, its super smooth and feels great to play, the animations add a lot to that, just such a juicy gameplay!

Submitted(+1)

Good game! I like the idea of being a princess escaping the castle, and I like the little umbrella you can use to deflect projectiles. I did wish there was some sound and/or music to accompany the game as it would add to the overall game feel, but solid effort!

Submitted (1 edit) (+1)

Good game, i like the art but i miss some music and sfx, i don't know if that's an issue of the web version, but playing without sound is boring.
Enjoyment 4 is enjoyable but without sound isn't the same. Creativity 3,the idea is good but it's just a platformer, albeit a pretty good one. Presentation 5.
Also, good tutorial.

Developer(+1)

Thank you for the feedback! Sound is missing because of timing reasons, i had no time to think about music or sound effects while developing and put it off up to when i realized i had only 2 hours to finish the game and it was not in any finished state.

Submitted(+1)

This game has really good movement mechanics! It was a lot of fun chaining turtle stomping with the glide mechanic to travel far without toughing the ground. Some music and audio would be nice but for 48 hours this is very solid. Cool game!

Submitted (1 edit) (+1)

Good work but too bad the game has no audio and checkpoint.

Submitted(+1)

The squash and stretch really add to the bouncy Mario aesthetic. Nice work!

Submitted (1 edit)

Good work fella interesting game concept its a Queen Mario hehehehe

Submitted(+1)

Interesting concept and fun!

Viewing comments 25 to 6 of 25 · Next page · Last page