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Quite Blocky's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4315 | 2.563 | 3.625 |
Enjoyment | #4361 | 2.210 | 3.125 |
Overall | #4841 | 2.210 | 3.125 |
Presentation | #5585 | 1.856 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a platformer, but you must become the mechanics.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very cool concept and pretty fun to play. Unfortunately the game is pretty buggy. I loved the soundtrack. Good job!
The idea is a 10/10—though excluding bugs (no checkpoints, no force restart to allow object respawn/no geometry spawns after death which stops the players from the starting point to progress, especially when players push the objects and has no way of changing to that object [which can be fixed through the menu restart but that's a hassle]) and lack of contents (definitely more puzzles and design/arts).
I don't know if this will have an update or this is just an exclusive GMTK game but the game has a really nice creative puzzle aspect to it.
I already have a lot of idea what I can do to improve this idea even more... thanks for inspiring me and great game!
p.s. imma go play some of the other contestant's games
Fun game, but the small square is very annoying to use.
Yeah, it was something I noticed myself. Something to do with the physics and size different.
Really fun
Great concept, each of the transformations were introduced very well. Would love to see this idea expanded upon