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Theatrical Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #659 | 3.625 | 3.625 |
Overall | #692 | 3.771 | 3.771 |
Creativity | #872 | 3.813 | 3.813 |
Presentation | #887 | 3.875 | 3.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We made game theme around puppeteer that was transform in to one of his puppets now he need to espace the show that he usually control as a puppeteer.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Amazing game! The atmosphere is on point, and although it's brutally hard it feels right!
I liked the look and feel of this the most. I'm not familiar with Puppeteer but the game intrigued me anyway.
What an awesome game. The only thing that I would change is key for choosing left item to lmb, but other than that the game is incredible, graphics atmospheric and combat system intuitive. Great job!
That introduction was terrifying/hilarious! Gameplay was a bit frustrating, but understandable for such an ambitious game, and the concept was clever :)
Not being able to go back and reselect options while in combat was a drawback. For example if you click attack , you have to attack you cant drink a potion instead.
That's true. I didn't have time to polish the battle system better.
Good game though, just giving feedback for next time :) keep it up!
Not being able to go back and reselect options while in combat was a drawback. For example if you click attack , you have to attack you cant drink a potion instead.
I would make the stuff you can pick up highlighted
I like the premise!
MasterpieceXD!
Really! You implemented inventory, combat system, dialog system and etc in just 2 days! That's amazing!
The story and vibe of the game is also really good!
(btw, I also feel some inscryption vibesXD)
"Cut strings" goes hard
Really nice idea and look for a metroidvania. The theme of the jam doesn't play into the mechanics too much. The game plays decently well (though MMB may not be the best button to use).
I haven't played fear and hunger but wiping out limbs is neat, though seems pointless to also have to wipe out the legs to win a fight. Would be appreciated to use potions from inventory and not only in battles.
amazing game
amazing game