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You're the Stack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #161 | 4.250 | 4.250 |
Enjoyment | #374 | 3.841 | 3.841 |
Overall | #414 | 3.917 | 3.917 |
Presentation | #1290 | 3.659 | 3.659 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Uno Roles are reversed. You are no longer a player but the stack.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Love the game, music, and art.
The level design for this game must be very interesting!
The level design is slightly easier than anticipated: Essentially, the probabilities for certain events (e.g., red drawing a +4) are changed from level to level. The rest you see is basically randomly drawn cards with their respective probabilities.
Initially, I planned to fully script the levels with particularly interesting scenarios, but there simply isn't enough time for that.
The main concept is outstanding! Probably the most original idea I've seen so far!
Also the art and music are pretty cool.
Thank you very much for the great praise. I'm glad it's being received so well.
It's a good idea masterfully executed. I got to level 4.
You can play the game for a longer period of time because the music is really pleasant and calming.
I would say the game is slow but you added 4x speed so I don't have anything bad to say here.
Thank you for your praise. Yes, the game is relatively relaxed. I will adjust the difficulty level again after the jam, so that from around Level 5, players will encounter truly challenging levels. And if possible, I'll also add a Zen mode where the difficulty never increases and players can play as long as they want at a consistent level. The speed was given as feedback by a tester just one hour before the jam deadline, and luckily I was able to add it as a feature (without any bugs)
Really nice take on the theme, the concept works really well.
Yes, brainstorming for ideas was initially challenging, and I thought that a Reverse Uno would probably turn out to be one of the more boring projects (simply because it's a simple card game). However, the way it turned out in the end is really enjoyable and works well.