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A jam submission

Mines and CampsView game page

Submitted by Tesseract Team — 1 hour, 9 minutes before the deadline
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Mines and Camps's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#16213.5093.509
Overall#17353.3453.345
Creativity#18103.4743.474
Enjoyment#20133.0533.053

Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is all about playing as a small low level goblin chieftain defending your own tribe against the high level adventurer protagonist (aka player).

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Developer(+1)

Thank you all for playing! As many of you mentioned, there are performance issues related to pathfinding. We were aware of them when submitting the game, but we ran out of time to fix them. Now that the rating period is over, we will soon release a patched version of the game.

Submitted

Well polished, but I don't know what to do, as there are no controls on the description. I would really like to revisit this project after I know it's controls. GG! I'm sure it's great! If you have time could you rate my game?

Developer

Hello!
About controls - that's why we got a special tutorial button.
About your game, this concept was really cute. Especially those smol chickens. However, the font colour is too flashy and blends with the background. I also got the situation the car disappear and the game did not reset, anyway I scored 50 B).

Submitted (2 edits)

This is an interesting concept! I really enjoyed how the goblins fought for their honor against the glorious knight who didn't even consider them :D . I was a bit confused at the beginning because I found multiple camps but no mine. Maybe it would be interesting to place a mine near the player to avoid penalizing them too quickly at the start? Additionally, this is the first game from the game jam that slows down so much on my computer. Could it be due to the size of the map and the number of elements loaded simultaneously? In any case, there is great potential. Congratulations! :)

Submitted

If you liked this game you should definitly check out "tooth and tail", which provides a more accomplished version of the idea !

Submitted

Pretty fun game but very laggy atleast on the browser version

Submitted

Nice idea! Has a lot of potential!

Submitted

Cool for first glance, and good design 

Submitted

Cool art, but the code can definitely be optimized. The game gets very laggy when your army is outside of the screen.  Just taking a wild guess but try not to run pathfinding algorithms every frame for each unit. You could just have your minions walk towards you.

Submitted

Interesting idea, the art style is lovely and the gameplay is satisfying. Great job!

Viewing comments 29 to 21 of 29 · Next page · Last page