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Roulette Run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4934 | 1.984 | 3.000 |
Creativity | #5028 | 2.268 | 3.429 |
Presentation | #5074 | 2.079 | 3.143 |
Overall | #5078 | 2.110 | 3.190 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a roulette ball and have to land on certain pre-determined tiles
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very cool game. I really like the character, his animations and his expression. I also like the story, the visuals and general creativity radiating from this game. However, the physics and the behavior of the roulette wheel feel inconsistent and so it took me some time to grasp how it all works. Sometimes I'm running along all fine and dandy, but then my guy will be pushed rapidly to the edges of the screen and fly off or get it by some temporary invisible wall. To me that's a minor issue and the rest of the game is solid. This is one of the better games I've played throughout the jam so far!
Thanks for the feedback. Regarding the invisible walls: I deliberately added them so that the game could not be completed just by doing nothing. It was the best I could do in limited time