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Dodgy 3quares's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4764 | 2.055 | 2.600 |
Creativity | #4995 | 2.293 | 2.900 |
Overall | #5208 | 2.055 | 2.600 |
Presentation | #5676 | 1.818 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The idea was that initially you play as the square dodging another square and then roles are reversed and the other square has to dodge you and reach the end point
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice game, Haider :) !
A simple but effective take on the theme.
Thank you!
Interesting idea about switching roles alternately!
Thank you!
I enjoyed playing the game even though I'm was not good at it. Maybe in the second phase the player gets to zoom around like the enemy does in the first phase?
I'll make sure to implement this, thank you for the feedback!
I like the climbing sequence where you're being chased, the rest of the game is a bit unpolished, and I wish that the end of the game let you restart. Because you can't phase through walls even after roles are switched, preventing the purple square from getting to the goal isn't nearly as fun. I like the use of midi notes for sound effects, and I'm happy to see you made all your own art.
Thank you for the feedback, I actually tried to make this game using a new framework I created and along the way I noticed a lot of things that could be improved with the engine and the game. I am going to definitely be updating this game later on as well, would you like to be notified?
I'd like to be able to play as both a square that has to jump carefully on the platforms and can't see the whole level at once, but also (perhaps controlled with the mouse) the square that can simply phase directly through walls, and gets to see the whole level at a time.
Alright!