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Live mapping's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6148 | 1.701 | 2.571 |
Overall | #6499 | 1.323 | 2.000 |
Enjoyment | #6502 | 1.134 | 1.714 |
Presentation | #6568 | 1.134 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In rhytm games you play already created maps. In this game, you "create" maps in real time
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Interesting idea! The music was also good. It certainly does rely on the player not just key spamming, so maybe some punishment for that would make it better, but other then that, it was good!
Even if short, the music here is quite good. I do feel like the game however is basically just a rhythm game but blind, you still get points for timing notes, however you don't see them and need to hear them, which can also make it hard to tell how well I'm actually doing especially since it seems to reward key spamming with lots of points. Something like this could be quite interesting for those who are musically talented though and could actually play by ear well.