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Third Party's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3067 | 2.667 | 2.667 |
Creativity | #3751 | 2.792 | 2.792 |
Overall | #4014 | 2.528 | 2.528 |
Presentation | #4973 | 2.125 | 2.125 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of playing as the actual player, you play as an enemy.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Quite satisfying simplicity to playing the game. Audio and visual uninspiring
A simple, attractive concept. Nice Game !!
Amazing concept! I loved the presence of a story, the textual feedback of the developer was a nice touch. Only one con: it's too short! :( I was enjoying it a lot.
Nice job and good luck with the jam!
I had a similar idea during brainstorming, but disregarded it because implementing a good "player" AI would be too hard in that short time. I think you did good working around this limitation. But the game is still too easy. I really liked the story though.
it's fun
It was pretty entertaining for what it was, but waaay too short. I really would've liked to see more levels and possibly other ways to control your fist, and ways for the player to avoid it more consistently. But still a fun play!
I like the unique concept of the game! there is also an element of deduction of when you want to drop the fist.