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Darkblooms's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5565 | 2.033 | 2.875 |
Presentation | #5585 | 1.856 | 2.625 |
Overall | #5784 | 1.827 | 2.583 |
Enjoyment | #5872 | 1.591 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
instead of towers attacking incoming enemies, enemies attack towers.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Enjoyed it, would love to see some more!
Thank you very much for the comment !
Interesting concept! I did wish the game had more than one enemy you had to beat, because by the time I was getting into it the game had already finished. Even though the game is pretty bare-bones currently, I think you could easily add more to it. Nice work.
Thank you very much for the comment. Yes I am currently improving it ! I unfortunately did not have time to finish during the 48 hours.
Neat Idea, but this isn't really a reverse tower defense, because your pieces also act a towers, so it's more like a tower defense game without incoming enemies. The art style, and gameplay are also lacking. it would also be nice for there to be more enemy towers.
Hey SuperDuperLS,
Thanks for the feedback, it's only a prototype for now, I didn't have time to finish it, I'll improve it later.
But, can you tell me why you think the art style is lacking ?
it's just very plain. AE mostly neutral colors
ok, thanks for the feedback :)
Neat Idea! I "beat" the game and nothing happened, but it's a cool prototype. The game looks nice also. Looking forward to more.
Hey Deimars
Thank you very much for the comment, it's only a prototype for now, I didn't have time to finish it, I'll improve it later.
The idea is neat, but the gameplay is a little lacking, seeing as you can effectively only have one unit on the board at a time, and not much thought goes into placing it down. Still, good job finishing something playable. The idea is creative and it certainly does look nice.
Hey LeahVitan,
Thank you very much for the comment, I actually didn't have time to finish the gameplay, I plan to add defense elements, levels, other characters, and improve it.
I actually released the game knowing there were bugs, it's more of a "prototype" for now.