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A jam submission

Cuby and the PuzzlesView game page

in cuby and the puzzles you switch between controling cuby and controling the level editor guy to complete puzzles
Submitted by Emil.S — 2 hours, 33 minutes before the deadline
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Cuby and the Puzzles's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#23073.3133.313
Enjoyment#24712.8752.875
Overall#28032.9792.979
Presentation#34022.7502.750

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you switch between playing the role of the player and the role of the level designer

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

love the creativity! Keep it Up!! 

Submitted

Interesting concept and very fun to play!

Submitted

I really enjoyed this to the point where I don't have much to critique. If I were to stretch a bit, a critique I can think of is that I feel that it didn't align with the theme of "Roles Reversed" as well as it had the potential to. When you play as the level designer, you are just moving pre-existing elements, not really designing the level. 

But this really is a nitpick for a game jam game. Again, I enjoyed myself, and good job on this game.

Submitted

I quite enjoyed this! The puzzles were simple but well-designed. It might have been nice to have one or two harder ones, since I felt the game was overall very easy. I liked how the tutorials were done; they made the mechanics much more clear than just written instructions (like many jam games have) would. Nice work!

Submitted

Loved the intro animation! Very funny graphics 

Submitted

Nice puzzle, we were thinking about heading in a similar direction. I really like how you made switching the modes so natural. Overall, it was really fun to play. 

Submitted

Maybe a bit too descriptive. Would be nice to see some level where you learn the mechanics with an increasing height learning curve instead of having everything described.