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Left4Director's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3103 | 2.652 | 3.750 |
Presentation | #3223 | 2.828 | 4.000 |
Overall | #3320 | 2.799 | 3.958 |
Creativity | #3419 | 2.917 | 4.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
For GMTK23, the theme was 'roles reversed.' I decided to let the player play as the game's AI director.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very creative game! Reminds me alot of that HL2 mod Zombie Master. It was interesting to experiment with the different zombie types, but never quite understood what the basic zombie did. Would love to see a variant of the game where there are four survivors like L4D2!
Thank you for playing. I wanted to add a lot to it such as having 4 party members, but I ran out of time and things had to be cut :D the little zombies are there to reduce bored but can easily overwhelm. I didn't have enough time to finesse the formula that controls the boredom/stress/enjoyment as much as I would have liked. but I had to just submit what I had :(
An enjoyable way to reverse the roles! I thought the visuals and the sounds were nice and definitely set the right atmosphere. I was a bit confused as to what my goal was as the player, though eventually settled on trying to balance the bars as best I could. It was fun to try different combinations of enemies to throw out to see how well the 'player' could deal with it.
Thanks for playing and giving feedback, it means alot :D