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A jam submission

SelorView game page

2 Player Tag Game
Submitted by Jef_Crisis — 3 hours, 49 minutes before the deadline
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Selor's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#32232.8284.000
Overall#54801.9452.750
Enjoyment#62041.4142.000
Creativity#63101.5912.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
First you chase me then I'll chase you. And Selor!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

I like the presentation, and the game feels pretty nice to control! However, the gameplay loop could use a bit work, since once you find the optimal strategy of chasing someone, it becomes pretty easy to chase. I DO understand the idea that reverse roles have to do with you tagging and the other person tagging you, but I think it'd be nice if you can control two characters independently than controlling both at the same time. Nice job though!

Developer(+1)

cheers. Thanks for the feedback. We had lots of ideas for bonus and powerups etc to make the main loop more varied. Absolutely no time to implement anything in the jam time so yeah its super bare bones, but defo work on the game hasnt stopped. I want to have a play with GM online multiplayer functions too.... although couch versus is always the best way to play imo!


Glad you enjoyed it and thanks for taking the time to comment.

Submitted

Neat idea, good art style, but the gameplay is quite repetitive and doesn't really fit into the Game Jam's theme.

Developer

thanks for the feedback. We attempted to address the theme in two ways. One, that in a game of tag (with two players), the player's roles are reveresed when a tag occurs. And two, the title of the game is roles reversed.

Thanks for playing.

Selor!

Submitted

Looks great! My only problem is that after a few seconds it seems you've done all the game has to offer. Good job though!

Developer (1 edit) (+1)

we totally ran out of time to do any kind of instructions, or much in the way of telling the players what to do! Also couldnt figure out why you always seemed to be in a water tile on spawn?!

If it helps:

On start, one of the players is the chasee, they gain points contstantly. The chaser has to collide with the chasee to switch roles, becoming the chasee. The game is about a minute long and whoever has the most points at the end is the winner.

Lots of other stuff and ideas so there may be a post jam expanded version at some time in the future with power ups and proper score / time display.

Thanks for playing and for your feedback.

Kind regards J,P and S