I like the presentation, and the game feels pretty nice to control! However, the gameplay loop could use a bit work, since once you find the optimal strategy of chasing someone, it becomes pretty easy to chase. I DO understand the idea that reverse roles have to do with you tagging and the other person tagging you, but I think it'd be nice if you can control two characters independently than controlling both at the same time. Nice job though!
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cheers. Thanks for the feedback. We had lots of ideas for bonus and powerups etc to make the main loop more varied. Absolutely no time to implement anything in the jam time so yeah its super bare bones, but defo work on the game hasnt stopped. I want to have a play with GM online multiplayer functions too.... although couch versus is always the best way to play imo!
Glad you enjoyed it and thanks for taking the time to comment.