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Stella Kaitata's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4315 | 2.563 | 3.625 |
Overall | #5261 | 2.033 | 2.875 |
Presentation | #5585 | 1.856 | 2.625 |
Enjoyment | #5663 | 1.679 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This is a fighting game but you control the health and mana bars to go up and down.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Interesting concept, I'd be interested in seeing what else you could do with it. Any plans for further development?
I appreciate you checking out my game! I mostly only intend to do some small improvements to this game. I intended this game to be more fleshed out but in the end, I just couldn't spend enough time.
I really like the idea of controlling the health bars, especially with the fact that these health bars correspond to actions you normally do if the roles weren't reversed. I wish there could've been a little more to it, like a gameplay loop that felt a bit more complex than rock paper scissors, but this was still neat as a concept!
Thank you for checking out my game. I appreciate your feedback!
An interesting take on role reversal. I struggled with the controls at first and think an explanation on the main menu would have been really handy. I managed to beat the enemy health and mana bar after a few attempts! I can see how the idea could have been developed more with a bit more time. Some extra art and sound assets, or perhaps animating the bars, would really have helped to sell the theme.
Thanks for checking out my game and thank you for your feedback. I appreciate it!