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A jam submission

SacrilegeView game page

what should be forgotten?
Submitted by Aquagis, Nicholas Way — 56 minutes, 30 seconds before the deadline
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Sacrilege's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#45652.1213.000
Creativity#47462.3863.375
Overall#50492.1213.000
Presentation#55851.8562.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
instead of exploring a world gaining knowledge, the player is tasked with destroying knowledge they don't know.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Really interesting vibe and I love the graphics, but the glider was hard to control and I never felt as though I understood what was happening in the plot. Still, intriguing idea, and I enjoyed playing it for a bit

Submitted

I'm really intrigued by the worldbuilding and the mystery and the feeling of uncertainty about whether I'm doing the right thing. Very Dark Souls, very Nausicaa.

Developer(+1)

thank you! those were our main inspirations!

(+1)

loved the vibe. not sure if i found everything, but i'd definitely play an expanded version of this or something similar

Submitted(+1)

The exploration reminds me of some older PC games, it's very nostalgic. The world you have created has a wonderfully surreal feeling. Nice job!