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(DON'T) STOP THE THIEF!!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4196 | 2.268 | 3.429 |
Overall | #4991 | 2.142 | 3.238 |
Presentation | #5074 | 2.079 | 3.143 |
Creativity | #5442 | 2.079 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We reverse the role by being a cop that want to protect the thief
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Good simple idea executed well, a full release with more obstacle variation and maybe the thief car moving a bit more would be interesting but overall really good. I liked how the music was just kick drum at the start but expanded into the rest of the song once you start playing,
Cool game, I enjoyed playing it.
This is incredible! Great idea and incredible execution. Very fun gameplay. It works well, and the sound and crash effects gets you into it. I felt myself getting knit picky about where the health bar was on my second playthrough, which I think just means you did a great job for a 48 hour game as I didn't have any serious issues playing the game. I wish we had added a credits view, which we thought of but just didn't get done. Volume sliders is great to have in already, too.
I stopped 54 police and sabotaged for 2:54 :) I think that's a decent score. The audio was a nice touch, but it was a little repetitive. I like this idea, instead of being the thief, your protect the thief. Pretty cool!