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Kristalle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2635 | 3.063 | 3.063 |
Overall | #4082 | 2.500 | 2.500 |
Creativity | #4481 | 2.500 | 2.500 |
Enjoyment | #5080 | 1.938 | 1.938 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game, you spawn the enemies to fight the hero
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Interesting concept, and amazing execution. Great interpretation for a gamejam - I'm just not really sure it's any fun, unfortunately
Fun game, one of my ideas was something like this, keep going.
The visuals are amazing, the sound also very nice.
Honestly not that bad! The concept is creative and the art style almost reminds me of looking in at an old TV set or an arcade cabinet. The music loop needs polishing as it feels all over the place and gets old fast but it's chiptune and I understand that can be hard to work with. The gameplay is a bit wonky but the goal is, for the most part, clear. If there were a way to affect how the hero moves such as making a more durable option of an item to place or walls to force him to move around them it might be a bit easier to get into. Placing each of the crystals in the corners in an X shape makes the game pretty easy to beat after bashing my head into the keyboard a few times trying to speedily whip out a crystal before they were instantly destroyed. If everything had just a tiny bit more health and gave the player a little more control, it'd be a really fun game to play. I feel like having dedicated levels would have benefitted the concept a lot.
It was just me and a couple of friends having fun! But thanks for the feedback!!
i did'nt how to play, but the game was pretty
i did'nt how to play, but the game was pretty