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A jam submission

Kingfort EscortView game page

A short reverse tower defence game made in 48 hours for the 2023 GMTK Game Jam
Submitted by Dan B, Bevan Guest (@bevan_guest) — 1 hour, 37 minutes before the deadline
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Kingfort Escort's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1944.0004.000
Overall#3243.9923.992
Presentation#4064.1954.195
Creativity#9423.7803.780

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We took the idea of a tower defence game, and inverted it - now you're playing as the invading force instead.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 7 to 1 of 27 · Previous page · First page
Submitted(+2)

This game is really fun. The art looks good and the sound effects are satisfying. The gameplay is very easy to grasp and has a good learning curve. The only thing missing from this game is a speed up button, as the last level had a very long path and became tedious after a few attempts

Developer

Glad you liked it! Unfortunately we had to remove our fast-foward button due to a last minute bug. Thank you for the kind words!

Submitted(+2)

This was a whole bunch of fun! :D

Was a little confusing to not know what units exactly did until placed and a little strange that my unit placement got removed on retry.

A great idea!

Developer

Thanks for playing, glad you enjoyed it! And yeah, ideally we would have put explanations for the units in the game and remembered unit placement on a retry, but we ran out of time; instead, we put the unit explanations in the game’s description.

Submitted(+3)

I really enjoyed playing the game. The assets are very climatic, however gameplay sometimes feels like a pure bruteforce because it's easier to try over and over rather than actually calculate proper distances tile by tile before sending troops.

Developer(+1)

Thanks for the comment! We had plan on making a grade system that if you complete a level with spending the least ammount of gold you would be given a higher grade. However due to time constraints we just had to finish the game.

(+2)

This game was amazing, such a unique take on the tower defense genre. Level 5 had me thinking real hard.

Developer

Glad you enjoyed it so much! And yeah, level 5 can be a stumper XD

Submitted(+2)

This  game was really fun to play! I loved the polished art and sounds!

Developer

Thanks for playing, glad to hear you enjoyed it!

Submitted(+3)

amazing take on the theme. i live it very much

Developer

Thanks for playing! Glad to know you enjoyed it :)

Submitted(+3)

really interesting concept, and the levels feel pretty interesting. i think the game plays a little slow (perhaps a fast forward button would help) but i loved the variety of soldiers you have at your disposal to make it to the end. 

Developer(+1)

Thanks for playing, glad you enjoyed it! And yeah, we actually did have a fast-forward in the game initially, but it lead to some bugs we didn’t have time to fix, so we had to scrap in unfortunately.

Submitted(+1)

understandable, it was a good amount of work for 48 hours

Viewing comments 7 to 1 of 27 · Previous page · First page