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Panique!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4323 | 2.386 | 3.375 |
Overall | #5338 | 2.003 | 2.833 |
Enjoyment | #5477 | 1.768 | 2.500 |
Creativity | #5898 | 1.856 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is a boss fight were the player controls the boss, and evil demon. They have to beat the hero to win.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
very strange visual, I only got pillar in center of screen and boss feet
everything is flickering and build weights 700mb
I really enjoyed the visual style & animations that you have going here, but the combat definitely needs some more going on (and it's much harder to lose than win at the moment). I like the idea of the rock-paper-scissors like action but maybe you could add some more strategic elements in a future update, like traps that influence the player's choices, or an ability to summon troops to help out when the player defends. Overall though, nice work!
It's quite short, and it's easy enough that I'm not sure if the different attacks even do anything so the gameplay is lacking a lot, however the visuals are wonderful, I love the designs of both characters and enjoy the flat colors on low poly model aesthetic quite a bit.