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Apple's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4861 | 2.021 | 2.333 |
Presentation | #5033 | 2.093 | 2.417 |
Overall | #5112 | 2.093 | 2.417 |
Creativity | #5304 | 2.165 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The apple has to get to the snake. It gets bigger and slower adding an extra bit of difficulty.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Thank you for the experience.
I'm happy that you enjoyed it!
I wish it had more phases. to have a more gradual progression of difficulty. Maybe in the first phase I would only have the snake to be very easy to understand the objective of the game without reading the tutorial. But congratulations on the game, it is not at all easy to make a game in 48 hours lol
Thanks for the advice! I will definitely update the game after the jam, so stay tuned!
Great concept and the music fit it very well! I wish there were more level layouts :)
Thank you! I’ll probably add more level layouts, the thing is I’m very bad at programming. Scratch is the only game engine where I can make a playable game. Stay tuned for more levels in the future!
:)
haha a fun silly game, those grasshoppers are SHAKING!
Thank you!
Loved the music + good concept
Thank you!
Epic journey through the grassy fields, at least in terms of music :D
Thank you so much! I am not a great programmer, but I wanted to participate in the Jam so badly! I chose Scratch as that was the only programming language that I could make a game in!
Appreciate the feedback! Have a great day!