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Sushi Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4659 | 2.261 | 2.727 |
Enjoyment | #4993 | 1.960 | 2.364 |
Overall | #5030 | 2.136 | 2.576 |
Creativity | #5217 | 2.186 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
instead of avoiding the light cast by enemies, you must use their light to navigate.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Love the aesthetic in this. It took me a bit to work out that there were multiple exits in some rooms and that you had to solve the rooms collectively, but I like the way that works. Nice work!
that was a little scary... is it meant to be?
Good job!) Me like!) Good art and concept!)
Loved the artstyle and the use of bioluminisence,great overall !!
Its not bad, but I am unsure how it fits the theme really. I see what you wrote, but I don't feel it nails the theme. That said, I actually had some fun traversing the landscapes and exploring the game.
not available on windows couldn't start the web version
really? it should run in html. the download is only for mac os. sorry you couldn't play it! not sure why though, all of our test machines played it fine.