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A jam submission

Jump in spaceView game page

You control rockets ๐Ÿš€ and your goal is to reach landing platform
Submitted by deaduser โ€” 1 hour, 48 minutes before the deadline
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Jump in space's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#15713.2273.227
Overall#25133.0913.091
Creativity#25563.2273.227
Presentation#32442.8182.818

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In games like space invaders, you maneuvered a rocket. Now you control space jumps, not rocket maneuvers.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Great gameplay! Adding the orbits was an amazing idea. The game's easy to learn but hard to win, well done!

I Like the mechanic it's pretty cool. Some audio would help a lot but the level design is really good. Nice job

Submitted

Great interpretation of the theme. First attempts were really hard but then I got used to it. Also nice graphics, well done.

Submitted

Nice game! Is easy to spend a long time without realizing, congrats!

Submitted

you have a great idea like the game itself but there is something what i will change

1. i will change the "E" and "F" key to "Space"

2. made the tutorial becuse that text in left up corner is really non contrast in dark background

but i enjoyed the game :D

Submitted

I like the simple concept mixed with the planets. They really spiced it up. Also the art is cute! :D

Submitted(+1)

Very nice and simple game! I enjoyed it! Some nice usability adjustments would be to make launch/boost the same key, and add the ability to press R to restart.

Submitted

Do you created some levels, that was awesome. I liked the way that we need to control the rocket. Congrats :)

Developer

Thanks dude : )

Submitted(+1)

I like these kinds of games, even though there were some problems with it (i guess due to time). I do what i do best and list some nitpicks:

Player comfort could be better. The game is hard and you fail a lot - this means i want to head straight back into the action and not have to use the mouse of all things to navigate to the retry option. Either make it auto-retry or use the same key as the launch one. And on that note i would also use the same key for launch and boost as there really is no need to differentiate.

The boosted rocket gets suddenly really slow after a few seconds. That is really weird and messes with the aiming. Maybe make it so it gradually gets slower instead?

And at last a few more level would have been nice (but i get it if the time was to short).


Hope some of that is helps. 

Developer (1 edit)

Thanks a lot for a criticism, it's my first game, so I really need it. Really didn't think about player comfort.

I'd like to review your game as well, but I am on Mac (God forgive me for playing games on Mac). Could you send me Mac version in Discord DM (deadusr) (if it's not a big hassle)

Submitted

Ah sorry, i would love more people being able to play my games but gamemaker doesnt allow for me to export to mac from a windows device.