Play game
Dragon Construction Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5947 | 1.679 | 2.375 |
Overall | #6386 | 1.444 | 2.042 |
Creativity | #6412 | 1.503 | 2.125 |
Enjoyment | #6487 | 1.149 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a city builder but the player must prevent an AI from developing
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
The concept is interesting, but it’s very unclear what’s going on or what you’re actually expected to do. Tempest does not seem to work, and there are seemingly some other bugs as well, like being able to take a turn multiple times in a row, or being unable to use an element on a tile that should go there. Also, the use of hexagonal tiles arranged in a square grid is an odd choice.
I think the core idea has potential, but as it is, there is unfortunately just no working gameplay.
V2 seems to be missing the executable, and I was quite confused by what I should be doing when playing V1
The game is very confusing to me, and I’m not sure how to play it. Also, there are a good few of odd looking bugs. The main bug is where you play a game, leave, then play again.