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Midnight Curator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4581 | 2.457 | 3.714 |
Enjoyment | #5126 | 1.890 | 2.857 |
Overall | #5213 | 2.047 | 3.095 |
Presentation | #5715 | 1.795 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You break into a museum to tidy up rather than steal anything
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This is a really cool concept!
What you have here is a bit overwhelming to play however, My first thought is to reduce the amount of artifacts to correct and use the extra space to add more theming, stun guards, etc
A visual indicator of what is and isn't correct without having to check each box again would go a long way. Maybe once you've checked once it shows it on screen somehow?
The limited amount of artifacts you can carry is a good idea but I think it should be balanced with giving the player more information or places to put them, I noticed it was quite easy to get stuck holding artifacts with nowhere for them to go.
I think this could be a really cool game. Good luck if you decide to take it further!
I was a little confused with the controls but I liked the idea and the museum-y ambiance of it.
Love the idea, nice game!