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A jam submission

SLAMDUNK — GMTK 23View game page

GMTK 23 Game Jam Submission
Submitted by Δ — 1 hour, 57 minutes before the deadline
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SLAMDUNK — GMTK 23's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#13643.6293.629
Enjoyment#19393.0863.086
Overall#20333.2483.248
Creativity#31473.0293.029

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You control the hoop but not aiming the balls.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 2 to 1 of 22 · Previous page · First page
Submitted(+1)

Really neat crystal ball looking effect on the menu screen, super trippy. Gameplay was fun, glad I played! It felt like the new basketball arcade games they've been coming out with lately.

Developer

ToyDragon, I am delighted to inform you that my game experience has been designed with great care and attention to detail to provide users with a delightful experience. Your positive feedback is greatly appreciated and serves as a testament to the hard work and dedication that has gone into creating this game. Thank you for your support and encouragement.

Submitted(+1)

Hey :)
Very cool Presentation!


Very fun to play

1 thing that really made it a bit disappointing is that after a ball was hit by the protector thingy on the hoop, I can't catch it again.

I do understand why the shield is there, but it makes a bit of a bummer after a ball hit 

Developer (1 edit)

WOW! TY 

SilverWolfbv,

After considering your feedback, I plan on finding a better way to communicate this restriction, possibly by altering the shader of the "blocked/unscorable" ball to minimize confusion.

Viewing comments 2 to 1 of 22 · Previous page · First page