Play game
SLAMDUNK — GMTK 23's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1364 | 3.629 | 3.629 |
Enjoyment | #1939 | 3.086 | 3.086 |
Overall | #2033 | 3.248 | 3.248 |
Creativity | #3147 | 3.029 | 3.029 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control the hoop but not aiming the balls.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really neat crystal ball looking effect on the menu screen, super trippy. Gameplay was fun, glad I played! It felt like the new basketball arcade games they've been coming out with lately.
ToyDragon, I am delighted to inform you that my game experience has been designed with great care and attention to detail to provide users with a delightful experience. Your positive feedback is greatly appreciated and serves as a testament to the hard work and dedication that has gone into creating this game. Thank you for your support and encouragement.
Hey :)
Very cool Presentation!
Very fun to play
1 thing that really made it a bit disappointing is that after a ball was hit by the protector thingy on the hoop, I can't catch it again.
I do understand why the shield is there, but it makes a bit of a bummer after a ball hit
WOW! TY
❤
SilverWolfbv,
After considering your feedback, I plan on finding a better way to communicate this restriction, possibly by altering the shader of the "blocked/unscorable" ball to minimize confusion.