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Undead Director's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3039 | 2.670 | 3.083 |
Overall | #3471 | 2.742 | 3.167 |
Creativity | #3502 | 2.887 | 3.333 |
Presentation | #3605 | 2.670 | 3.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of an AI spawning enemies to stop you from reaching the objective, you're spawning enemies to stop them from reaching the objective
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Game felt a bit slow but nice concept otherwise! I think being able to move the camera faster would help a lot because the map is pretty big.
Variant on Tower Defense! Nice!