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Final Strike's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1310 | 3.632 | 3.632 |
Overall | #3296 | 2.807 | 2.807 |
Enjoyment | #3768 | 2.421 | 2.421 |
Presentation | #4384 | 2.368 | 2.368 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the Bowling Pins and must hold onto the hope that one will survive!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really cool idea ! I quite liked the strategy of it, it felt sort of unfair at times but to a degree that made it feel alot more interesting. Like when the center bowling balls came through it was pretty impossible to get a perfect setup for that. It felt like a losing battle which i think is actually really cool. Super cool idea and it was really well executed.
Fun concept! I enjoyed the game!
Funny concept, the writing was great! I feel sorry for Bigger Jim... 😔
We have some feedback for you: We didn't feel like the choices we were making were interesting. The player is told the ball is going one way, but the direction feels a bit randomized. One way to improve the decision making would be to make the pins heavier relative to their morale, so we could use them to shield the weaker pins at the expense of their morale.
- bocxyz & Matt
Thanks for the feedback! I had initially planned on manipulating their weights like you suggested and including something to make the bowling phase more active, but towards the end I decided to prioritize the tone over the gameplay 😁. If I revisit/continue working on this I will definitely take your ideas into account!
I like how it looked like strike animations played in bowling alleys. very cool
cool