Play Mistake
Rage as the machine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3852 | 2.386 | 3.375 |
Overall | #4305 | 2.416 | 3.417 |
Creativity | #4315 | 2.563 | 3.625 |
Presentation | #4543 | 2.298 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of being the person taking down the evil AI, you are the evil AI and subjecting the player to very bad level design
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Great idea, but the hero got stuck at the starting point, causing the screen to shake and never getting out to fight.
looks decent, idea is cool as well, a bit more challenge maybe and the spawned guys arre glitching eachh other and dont let the others move
Whoa, I won? Nice!
FYI, for anyone cringed out by the folder title, it's totally fine.. the devs are just trolling.
Hope you enjoyed! Out of curiosity how did the game balance feel? On the last level we just filled in random numbers that "felt right" to get it in before the deadline.
The game balance was a strange experience. It seems like the strategy was to place spawners all on the opposite side of where the hero would enter. The final level felt broken in my favor, but was great for a 'finale' feel.
The fact that you joined the jam late and pulled this all off is pretty impressive!