Really cool idea that's fun and I think has a lot of potential. The biggest issue that I came across is that frequently when I died, I didn't really know why or what exactly happened, but I think this could be solved with a little more work on how the enemies' attacks are communicated and telegraphed to the player. Overall, really cool game, just needs some more polish.
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Munchy Munchy Mimic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4462 | 2.347 | 3.833 |
Enjoyment | #4506 | 2.143 | 3.500 |
Overall | #4746 | 2.245 | 3.667 |
Creativity | #5133 | 2.245 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Play as an enemy (mimic chest) rather than as a hero. Your goal as a mimic chest is to eat monsters and heroes to survive.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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