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RagSword's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5622 | 1.837 | 3.000 |
Overall | #6316 | 1.497 | 2.444 |
Creativity | #6434 | 1.429 | 2.333 |
Enjoyment | #6435 | 1.225 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Yes
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Art was pretty, I'm sure you didn't have enough time. Making the mechanics of ragdoll and gameplay in the timeframe of the jam is hard. It would be cool if you keep working on the idea, and also add music and sound to it.
I like it! A sword that controls the knight! Too bad there's not more to the gameplay though.
I don't think this is complete