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Tower Defense Goblin's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #6166 | 1.531 | 2.500 |
Creativity | #6434 | 1.429 | 2.333 |
Overall | #6488 | 1.327 | 2.167 |
Enjoyment | #6609 | 1.021 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
because in classic tower defense you upgrade the towers here, you upgrade the goblins.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Well, it fits the theme. That's about as much good i can say about this. There is no feedback, the player doesn't really know what is going on, there's no audio and no effort for UI. Poor execution but I'd take some time tho and actually make a game around this idea because it has some potential.
Thank you very much for your feedback!
I'm aware that it's more of a prototype than a game! I encountered a problem during the jam which forced me to modify and remove certain points (especially the damage display) and this had repercussions on the game! I started the jam 24 hours after the timer, so I had to prioritize certain things.
In any case, it's a project that I can now move forward with, and I hope that the next versions I'll be proposing will suit you and that you'll enjoy playing them!