I have ideas for developing it further. For now i just focused on basic assembly, but i want to add a solid game loop with a few customers arriving every day, uniqe parts, upgradable workbenches and scifi level design instead of this block out :p
MrKosiej
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I think controls require some work, it's annoying that i have to click the mage to pick a spell, there's not enough feedback, no audio is really audible :v. Anyway, i don't think the game fits the theme super well, but it's a cool idea for a puzzle game with a potential. I'd play a polished version of this.
Actually a really cool idea for a small game. I dig being a cartographer, The music fits the game with turning up the heat. Some cons: regions are often not visible because of bright terrain and they're just paint. Maps are often quite rigid so making a map from segments could be a better idea then just connect one region with the other, that would give more visibility, better aesthetics and probably a better gameplay. Good game nonetheless.
Could be a cool idea, being an NPC would be a nice escape from constantly running with quests giving a player chance to hand out some too. But in current state the game is broken, the only mechanic which is constructing quests from 3 blocks is rarely working which leaves player stuck with nothing to do.
Yow, mrk here with another project. Some kind of a logic game. Yes, i don't have a good rate of finishing projects but this one feels fun and i wanna work on it some more. I created the mechanics and everything but i'm kinda lacking ideas, not for systems but for the levels. I'm not really sure how to make a compelling, fun design out of what i have so i'm looking for someone that would want to help me. I'm not expecting anything really just probably a tester who can play the game and tell me what's fun what's not, what to balance and their ideas for the level.
The game is in UE4, not like it matters but hey, i'm a Unreal programmer. I made a showcase vid a while ago so here it is.
Hello. I'm currently working on a chill project mostly to learn UE4 further but i also want to make a proper game this time. I have an idea to make a pong in 3D but much more complex. Instead of just planks flying up and down i want to make a serious character design each with unique skillset like teleporting the ball around. Also arena, cheering crowd. I already made a prototype and a few updates here on itch.io but 3D design was never my thing really so if you like modelling and texturing feel free to join my project. I won't promise anything other than experience but if i'll ever make a buck or two out of this i'm gonna share :P
Also feel free to comment if want to join but can do other things. I probably could use some music or testers.
Link to my game https://mrkosiej.itch.io/ponggers